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| gen5-mq-12 [2026/03/27 03:52] – darkknight | gen5-mq-12 [2026/03/31 02:57] (current) – darkknight | ||
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| ++++ Guide | | ++++ Guide | | ||
| + | Go to the Sparkmont Docks and talk to Sailor Jeffery | ||
| + | 1430, 44, 428 | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | Find Danielle standing near the Team Plasma hideout entrance. (Hint: If for some reason you need to leave and warp back do /warpplasma , remember to not have any spaces) | ||
| + | |||
| + | 845, 78, 1082 | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | The entrance has too many Plasma Grunts, find another way to get inside. | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | Find and talk to Danielle near the sewer entrance. | ||
| + | |||
| + | 993, 44, 1077 | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | Enter the sewer and find your way through the maze of a place. | ||
| + | |||
| + | {{: | ||
| + | |||
| + | {{: | ||
| + | |||
| + | Sewer Maze Directions - | ||
| + | |||
| + | Floor #1: Straight, Left, Right, Right, Left, Left, Right, Left, Left, Right, Left, Right, Left, Right, Right, Left, Right, Right, Right, Left (187, 9, -665) | ||
| + | |||
| + | Floor #2: Facing North go Straight, Left, Right, Left, Right, Left, Left, Right, Left, Right, and Straight to the end then Left (-40, 20, -700) | ||
| + | |||
| + | ---- | ||
| + | |||
| + | {{: | ||
| + | |||
| + | Explore the inside of the hideout | ||
| + | |||
| + | ---- | ||
| + | |||
| + | After listening in to the conversation of the two Plasma Grunts, climb into the air ducts to find a way past the door. | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | Fall through the hole in the vents and locate the Plasma Grunts (You will have to fight them in an order) | ||
| + | |||
| + | 888, 11, 1166 | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | 902, 6, 1141 | ||
| + | |||
| + | Plasma Grunt #1: | ||
| + | * Level 100 Snorlax | ||
| + | * Level 100 Dragonite | ||
| + | * Level 100 Chansey | ||
| + | * Level 100 Gengar | ||
| + | * Level 100 Arcanine | ||
| + | * Level 100 Starmie | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | 877, 6, 1159 | ||
| + | |||
| + | Plasma Grunt #2: | ||
| + | * Level 100 Clefable | ||
| + | * Level 100 Staraptor | ||
| + | * Level 100 Chansey | ||
| + | * Level 100 Togekiss | ||
| + | * Level 100 Snorlax | ||
| + | * Level 100 Azumarill | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | 862, 6, 1147 | ||
| + | |||
| + | Plasma Grunt #3: | ||
| + | * Level 100 Heracross | ||
| + | * Level 100 Lucario | ||
| + | * Level 100 Conkeldurr | ||
| + | * Level 100 Infernape | ||
| + | * Level 100 Breloom | ||
| + | * Level 100 Machamp | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | 878, 6, 1141 | ||
| + | |||
| + | Plasma Grunt #4: (Doubles Battle) | ||
| + | * Level 100 Starmie | ||
| + | * Level 100 Scizor | ||
| + | * Level 100 Rotom (Wash) | ||
| + | * Level 100 Garchomp | ||
| + | * Level 100 Volcarona | ||
| + | * Level 100 Ferrothorn | ||
| + | |||
| + | Plasma Grunt #5: (Doubles Battle) | ||
| + | * Level 101 Togekiss | ||
| + | * Level 100 Jirachi | ||
| + | * Level 102 Hitmontop | ||
| + | * Level 104 Garchomp | ||
| + | * Level 105 Amoonguss | ||
| + | * Level 103 Excadrill | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | Go to the locked door and click the button next to it. | ||
| + | |||
| + | 886, 6, 1166 | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | Go to the room where you fought Plasma Grunt #3, and parkour across to the other side for the code to open a chest. | ||
| + | |||
| + | 858, 6, 1125 | ||
| + | |||
| + | {{: | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | Find the locked chest in the storage room next to the locked door. | ||
| + | |||
| + | 889, 6, 1151 | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | Open the door and follow the path forward, click the button on the next locked door to start the puzzle. | ||
| + | |||
| + | 880, 11, 1180 | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | The next puzzle is similar to the one from Main Quest 4, " | ||
| + | |||
| + | 894, 11, 1189 | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | This is a solution to the puzzle, after completing the puzzle open the chest to receive the door key. | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | Go back to the locked door; open it and progress forwards. | ||
| + | |||
| + | There will be another puzzle, don't step on the gold pressure plates, I would advise shifting for this. | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | Once you have made it across there will be a checkpoint. Every time you do /warpplasma you will now be warped to this checkpoint | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | Find the next locked door and click the button next to it like the last ones you did. | ||
| + | |||
| + | You will need to find Four Levers and turn them on in order of 1-4. (All 4 levers are past the checkpoint sign, so no need for backtracking) | ||
| + | |||
| + | Lever #1: (866, 11, 1218) | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | Lever #2 has a puzzle for you to do before you can access it, pretty much you got these 2 screens, you click the blocks that lit up in the same order on the other screen. | ||
| + | |||
| + | {{: | ||
| + | |||
| + | Lever #2: (886, 11, 1209) | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | Lever #3: (856, 11, 1193) | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | The 4th Lever is located inside of a maze, I would advise just hugging one of the walls until you get to it, I'm pretty sure the right wall is faster. | ||
| + | |||
| + | Lever #4: (921, 11, 1199) | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | You should have gotten them all, if you missed one just look above the door, if there' | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | Continue farther into the Plasma Hideout | ||
| + | |||
| + | There is one last puzzle for you to solve, this is called " | ||
| + | |||
| + | Solution: https:// | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | There will be another checkpoint before the stairs, go up the stairs to the next room. | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | After climbing the stairs check up with Danielle. Once finished talking explore the facility to find Ghetsis. | ||
| + | |||
| + | 424, 126, 1675 | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | After finding Landorus alone, Ghetsis will appear and fight you. | ||
| + | |||
| + | Battle Ghetsis: | ||
| + | * Level 100 Landorus (Therian) | ||
| + | * Level 105 Hydreigon | ||
| + | * Level 105 Cofagrigus | ||
| + | * Level 105 Reuniclus | ||
| + | * Level 105 Bisharp | ||
| + | * Level 105 Zoroark | ||
| + | * Level 105 Krookodile | ||
| + | * Level 105 Eelektross | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | Ghetsis won't accept his defeat but N shows up with a Hypno to put him to sleep and stop his evil plan once and for all. | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | Once defeating Ghetsis you will be telported back to Sparkmont with Danielle and the Forces of Nature. | ||
| + | |||
| + | {{: | ||
| + | |||
| + | {{: | ||
| ++++ | ++++ | ||