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Survival Biome Guide
Survival 3.0 adds over 100 new biomes to the overworld, nether, and the end thanks to the Terralith team who make datapacks that overhaul the world generation. This page will explain the new biomes, what to expect in them, etc.
Not only will you have dozens of new biomes to explore and build in, but the way biomes are generated have also changed for the nether and end. When minecraft introduced 3d biome generation for the overworld(the ability for biomes to generate on different Y axis levels instead of stretching from bedrock to height limit) they left this out of the nether and end. Our custom map generation will not only add 3d biome generation to the nether and end but also increase the height limit of both worlds.
Although Terralith already overhauls the terrain greatly, it also modifies some vanilla biomes slightly to make them more alive and thrive among other similar biomes. The changes may vary from the addition of some blocks or changing the shape of a tree to completely new features and or terrain shapes.
Plain and open biomes got some changes to make them feel more alive. Plains biomes, for example, have more grass and tall grass, with some random but rare patches of coarse dirt. The Vanilla Savanna biome also now has rare stripes of dirt paths going through it, as if wildlife lived there and have left trails behind them.
Some minor changes to Vanilla biomes include trees. Terralith changes trees in Taiga biomes, Swamp biomes, and also in the Dark Forest biome, which now has taller trees, making it easier to navigate, with some glow lichen, making it less dangerous but more mysterious.
Despite tweaking some detail in some biomes, Terralith adds new shapes into the terrain, but without forgetting the Vanilla biomes.
Mountains can now be more spectacular with Terralith, sometimes sharp, amplified, or soft like Vanilla, but they can also be taller than before by being able to reach Y290, Y256 being the maximum value a player could reach on a Vanilla world.
To smooth out the sharper terrain, Terralith makes use of slabs and layered snow where it can to make the landscape more pleasant.
Cliffs biomes can now generate as beautiful Overhangs, making seasides more imposing, Desert biomes are now made of Dunes, making the landscape realistic and smooth, you can also come across Arches in Mesas and finally, you can sometimes stumble upon Mega caves when mining underground.
Oceans have been overhauled, not with new blocks or biomes, but with deeper and more detailed terrain, making the deep end of the ocean look equally frightening as it is beautiful.
Terralith does not modify the ore distribution in Vanilla biomes, and only changes the material of the ore in some case, turning it in deepslate ore if dark material can be found around it, and raises the appearance of some ores in specific Terralith biomes. For example, Emerald peaks appear with more Emerald Ores, Scarlet mountains spawn with more Redstone Ores, and Volcanic crater spawn with more Diamond Ores.
Terralith adds and uses WorldGen features to make your world more unique.
Mega ravines
Mega ravines are WorldGen features found in Terralith and Terralith Legacy. Unlike Vanilla ravines, they extend downward, sometimes reaching the Bedrock. Although excellent for mining, they can be deadly if you happen to fall in one.
Mega geodes are Worldgen features added by version 2.0.2 of Terralith. Bigger than classic, Vanilla geodes, those geodes are 2 to 3 times larger and unlike Vanilla ones, they cannot appear connected to a cave, meaning the only way to find them is through strip-mining.
Andesite boulders
Andesite boulders are WorldGen features added to Terralith in version 2.0.10. They indicate Andesite caves underneath the surface, just like Vanilla Azalea trees indicate lush caves.
Granite pillars are WorldGen features added to Terralith in version 2.0.10. Functioning like Azalea trees indicate a Lush cave, they indicate that Granite caves can be found underneath.
Diorite patches are WorldGen features added to Terralith in version 2.0.10. They indicate Diorite caves underneath the surface, just like Vanilla Azalea trees indicate lush caves.
New structures are also added to vanilla and new biomes alike. You can read more about them on the Structures page.
Alpha Islands
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Description: The Alpha islands are biomes designed to reproduce the look of Minecraft's Alpha phase. It is a pretty rare biome that can only spawn in the middle of the ocean as islands, like the Mirage isles. A snowy variation of this biome now exists, called Alpha islands (winter).
This biome does away with the hyper-saturated green of Minecraft's Alpha days and uses some elements of modern generation to the landscape, but still manages to evoke the nostalgic feeling in those who have experienced that historical era. The islands usually spawn in a circular cluster, making them almost look like a peculiar broken-up atoll. Only blocks and, trees and mobs from that version can appear on the island, adding to the out of time effect.
Biome Rarity: Very Rare
More information: Alpha Islands
Alpha Islands Winter
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Description: The Alpha islands (winter) is the snowy variant of the Alpha islands. Much like the original, it is rare and only spawns in the middle of the ocean as islands. It is based off of the Winter mode that could be generated in Alpha Minecraft in 1.1.2.
Biome Rarity: Very Rare
More Information: Alpha Islands (Winter)
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Description: The Alpine grove is a grove biome that can be found in snowy mountainous regions. It closely resembles and compliments Minecraft's grove biome, however there is some variation in the shape of the trees, with the Alpine grove containing slightly smaller spruce trees than Vanilla's.
Biome Rarity: Common
More Information: Alpine Grove
Alpine Highlands
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Description: The Alpine highlands are bushy variants of the Highlands, with small pine trees and oak bushes everywhere on land despite the cold climate. Like the Highlands, this biome can be flat or randomly hilly and had stone patterns on the surface that generates natural stone slabs on slopes.
Biome Rarity: Common
More Information: Alpine Highlands
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Description: The Amethyst canyon is a fantasy biome, a variant of the Amethyst rainforest where trees would have grown on a soil made of calcite and amethysts, giving those same trees a pink coloration. Although this variant doesn't have exposed amethyst, exposed calcite is extremely common.
Biome Rarity: Very Rare
More Information: Amethyst Canyon
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Description: The Amethyst rainforest is a fantasy biome, inspired by the Vanilla Minecraft Jungle but with acacia jungle trees with purple-colored trees and exposed amethyst crystals and blocks on the ground. It has a rockier variant called the Amethyst canyon.
Biome Rarity: Rare
More Information: Amethyst Rainforest
Ancient Sands
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Description: Ancient sands are biomes where Sand and Red sand mix themselves in wavy patterns through the whole biome. Those patterns can be Sand patterns on Red sand or Red sand patterns on Sand. Sand particles float through the air due to the wind.
Biome Rarity: Very Rare
More Information: Ancient Sands
Arid Highlands
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Description: The Arid highlands are temperate biomes consisting of bushy plains with some red sand that can serve as a good transition between Savanna plains and rocky areas like Mesas.
Biome Rarity: Uncommon
More Information: Arid Highlands
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Description: The Ashen savanna is a burnt down version of the Vanilla Savanna that can appear near Volcanic peaks and Volcanic crater biomes.
Biome Rarity: Very Rare
More Information: Ashen Savanna
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Description: Basalt cliffs are located near the sea, most often with a volcanic biome nearby.
Biome Rarity: Very Rare
More Information: Basalt Cliffs
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Description: A variant of the Vanilla Spruce taigas, the Birch taiga is a dense forest filled with tall birch trees and some moss.
Biome Rarity: Rare
More Information: Birch Taiga
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Description: The Blooming plateau is a flat, mountain-like biome filled with flowers and light greenery that can only be found high up. Even though it comes in any type of terrain, it has a variant with trees called Blooming valley that appears on lower levels, sometimes creating canyon-like formations.
Biome Rarity: Rare
More Information: Blooming Plateau
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Description: The Blooming Valley is a lush biome with tons of azalea trees and flowers. Rivers can typically be found flowing through the biome as well. This biome will usually generate below a Blooming Plateau, on multiple layers.
Biome Rarity: Rare
More Information: Blooming Valley
Brushland
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Description: The Brushland is a temperate plain-like biome covered in Oak bushes, Grass. Azaleas and some different dirt types and patches of sand.
Biome Rarity: Common
More Information: Brushland
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Description: The Bryce canyon is an eroded mesa biome and is obviously inspired by the Bryce Canyon National Park. This red landscape with spruce trees scattered around is the perfect addition to the sometime bland Vanilla Badlands biome.
Biome Rarity: Very Rare
More Information: Bryce Canyon
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Description: The Caldera biome is a mountainous, hot springs biome that can be found in the middle of Rocky mountains. Inspired by real calderas and inactive volcanoes, you can find magma under the water and smoke sometimes comes out of it.
Biome Rarity: Very Rare
More Information: Caldera
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Description: The Cloud forest is a cold forest biome that is overgrown with white flowers, custom trees and a white sky.
Biome Rarity: Very Rare
More Information: Cloud Forest
Cold Shrubland
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Description: The Cold shrubland is a snowy, icy biome. With rare flora, this biome can be found in a cold environment, making it a nice source of wood if in need.
Biome Rarity: Uncommon
More Information: Cold Shrubland
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Description: The Desert canyons are technical biomes. A Variant of the Vanilla Desert biomes, it was added to prevent structures from spawning in elevated desert areas.
Biome Rarity: Common
More Information: Desert Canyon
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Description: Desert oasis are temperate biome with the aim to recreate oasis appearing in the middle of a desert. Though as a microbiome, it can also sometimes appear on large areas, creating a verdant desert. This biome as an equivalent for Red sand deserts called Red oasis.
Biome Rarity: Rare
More Information: Desert Oasis
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Description: Desert spires are eroded desert mountains creating spiky, sandy landscapes with sometimes lots of oases.
Biome Rarity: Very Rare
More Information: Desert Spires
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Description: The Emerald peaks biome is a mountainous biome made of patches of different kinds of stone, with Deepslate emerald ore found very commonly here. Emerald geodes also appear only in that biome and sometimes break out of the mountain's side.
Biome Rarity: Very Rare
More Information: Emerald Peaks
Forested Highlands
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Description: The Forested highlands is a taiga biome, a forested variant of the Highlands biome. Apart from the trees with red leaves, this biome has clay-circled water ponds scattered everywhere on it's surface, almost like small streams of water.
Biome Rarity: Common
More Information: Forested Highlands
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Description: The Fractured savanna biome is an eroded version of the Vanilla savanna biome with some Dripstone and Dripstone spikes coming out of the ground.
Biome Rarity: Very Rare
More Information: Fractured Savanna
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Description: Frozen cliffs biomes are cold biomes that, like the Vanilla cliff biomes, will only spawn by a sea biome. The biome will usually be very tall and have a flat face. It is exclusively made of Ice, Blue ice and Snow.
Biome Rarity: Very Rare
More Information: Frozen Cliffs
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Description: Glacial chasm is a freezing, mountainous biome made entirely out of Ice, Packed ice and Blue ice, covered with snow. The biome landscape is pointed by Ice spikes.
Biome Rarity: Very Rare
More Information: Glacial Chasm
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Description: Granite cliffs are coastal biomes made out of Granite, serving most of the time as transition between elevated, mountainous terrain and the ocean.
Biome Rarity: Very Rare
More Information: Granite Cliffs
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Description: The Gravel beach is a rocky coastal biome that can appear pretty much between any biome and the ocean.
Biome Rarity: Very Common
More Information: Gravel Beach
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Description: The Gravel desert biome is a cold, desolated plain full of gravel and dead flora.
Biome Rarity: Uncommon
More Information: Gravel Desert
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Description: The Haze mountain is an extreme hills type of biome, this eroded and rocky landscape is filled with trees and water ponds, all caught in a mist.
Biome Rarity: Very Rare
More Information: Haze Mountain
Highlands
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Description: The Highlands are a slightly cold biome, similar to plains, although with exposed stone patterns. This rocky terrain makes room for flat, or extremely hilly terrain. It also has the particularity to generate natural stone slabs on slopes. Highlands is one of the biomes with the most variants, those variants being the Alpine highlands, Forested highlands, Temperate highlands and Arid highlands.
Biome Rarity: Common
More Information: Highlands
Hot Shrubland
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Description: The Hot shrubland is a plain biome with sparse foliage, patches of Granite, Coarse dirt, Brown terracotta and Pumpkins. Variant of the Shrubland, with grass and leaves with a similar color to the savanna one.
Biome Rarity: Rare
More Information: Hot Shrubland
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Description: The Ice marsh is a swamp biome taken by the snowy environment, where vegetation is struggling to survive the cold, grass becomes mud and the trees have their trunks broken and their leaves sometimes decaying.
Biome Rarity: Rare
More Information: Ice Marsh
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Description: Jungle mountains are eroded and rocky versions of the vanilla Jungles. Inspired by stone peaks that can be found in some parts of China, like for example the Zhangjiajie National Forest Park.
Biome Rarity: Very Rare
More Information: Jungle Mountains
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Description: The Lavender forest is a forest biome with purple-leaved trees who can appear paired with the Lavender valley when in a mountainous terrain.
Biome Rarity: Very Rare
More Information: Lavender Forest
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Description: The Lavender valley is a variant of the Lavender forest biome. It spawns with small, spruce logged, lavender colored trees, and tall plateaus going over the biome in a step-like to make valleys.
Biome Rarity: Rare
More Information: Lavender Valley
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Description: The Lush desert is a renewing wasteland inspired by American deserts and Westerns. With patches of coarse dirt, sometimes with grass, cactuses are more common, but the place is more colorful and alive.
Biome Rarity: Rare
More Information: Lush Desert
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Description: The Lush valley is a cold and dense, yellow and dark green taiga forest. Although similar to the Shield biome, it can only appear in canyon-like and mountainous terrain.
Biome Rarity: Very Rare
More Information: Lush Valley
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Description: The Mirage isles is a rare island biome, much like the Alpha islands, and the Alpha islands (winter), with turquoise grass and tree leaves. Unique trees with Stripped warped hyphaes or giant mushrooms can be found on this island. Like the vanilla Mushroom Islands, no hostile mobs can spawn here. The island flora include oak trees with bubble-shaped leaves and giant mushrooms, but it has a very rare chance to include a weeping-willow shaped tree.
Biome Rarity: Very Rare
More Information: Mirage Isles
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Description: The Moonlight grove biome is a fantasy forest biome with blue grass and a mystical flora. Appearing only on flat terrain, it can also appear on top of a mountainous area with its variant, the Moonlight valley.
Biome Rarity: Very Rare
More Information: Moonlight Grove
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Description: The Moonlight valley is a fantasy biome with blueish grass, weird plants and exposed amethyst crystal, like a magical forest. This biome is the forested and most of the time cliff part that can appear around a Moonlight grove biome.
Biome Rarity: Uncommon
More Information: Moonlight Valley
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Description: The Orchid swamp biome is an overgrown swamp with blueish flora, birch swamp trees, and in the water, lots of Lilypads and Dripleaves, almost resembling carnivorous plants. This unique flora makes the biome look like fantasy.
Biome Rarity: Rare
More Information: Orchid Swamp
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Description: Painted mountains are mesa biomes inspired by the Vinicunca, or Rainbow Mountains in the Andes of Peru. The mountain tops of this biome are composed of randomly colored wavy terracotta patterns.
Biome Rarity: Very Rare
More Information: Painted Mountains
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Description: The Red oasis are hot biomes and can usually be found around Mesa, Savanna and Desert type biomes. This biome is similar to the Desert oasis, both of which recreate the typical desert oasis featuring azalea trees with jungle wood, and pools of water, similar to lush caves.
Biome Rarity: Very Rare
More Information: Red Oasis
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Rocky Shrubland
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Sandstone Valley
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Savanna Badlands
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Shrubland
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Skylands
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Skylands Autumn
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Skylands Spring
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Skylands Summer
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Skylands Winter
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Snowy Badlands
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Temperate Highlands
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Wintry Lowlands
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Yosemite Lowlands
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Andesite Caves
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